Desktop Fireworks
September 1st, 2008I’ve been following the development of FLARToolKit for some time now and it’s getting more interesting day by day. What it is? FLARToolKit is a Flash Actionscript port of ARToolKit, a software library for building Augmented Reality applications. Huh? Maybe you’ve seen some really cool Augmented Reality videos before. The FLARToolKit will bring all of this to your webbrowser when you have a webcam and a recent Flash Player.
This is one of the most exciting Flash things I’ve seen for a while now. Saqoosha, a Japanese Flash developer, made this little demo: Desktop Fireworks. You will need a the Flash Player 9, a webcam and you’ll need to print out this marker. I’ve already did some tests together with Papervision3D and I can say we’ll probably see more of this soon. This is Flash at it’s best baby!




September 1st, 2008 at 7:32 pm
[...] VÃa today and tomorrow [...]
September 2nd, 2008 at 6:26 pm
Cool animation,
and its always astonishing to see how far the tech is progressing nowadays.
Cheers
September 11th, 2008 at 7:36 pm
[...] Dica do Fernando Kreigne, via Today and Tomorrow [...]
September 17th, 2008 at 10:21 am
cool…. can it be difference shape?
September 17th, 2008 at 10:23 am
You mean the fireworks? Probably.
But you can map any 3D object on that card with the marker on it.
November 17th, 2008 at 9:07 pm
Who is gonna make the first star wars demo…
November 17th, 2008 at 9:51 pm
[...] via today and tomorrow: This is one of the most exciting Flash things I’ve seen for a while now. Saqoosha, a Japanese [...]
November 22nd, 2008 at 9:13 pm
Hate to be a bone head about this, but can somebody help me out with setting all this up. I would like to take saqoosh’s example, download the code and run it with flex builder. So far I have the code downloaded and a project set up with a link to swc papervision_(latest one), I also downloaded the FLARToolkit and linked in that folder’s source code. In my main mxml file FireworksDesktop.mxml I have
Am I doing something wrong. Is there a step by step for this?
Thanks in advance.
November 23rd, 2008 at 12:46 pm
I had to tweak some classes to get it running. There is no real tutorial for this.
November 24th, 2008 at 2:04 am
[...] 9. FLARToolKit This is one of those things you need to see with a video. The FLARToolKit is used for creating “Augmented Reality” experiences. The way it works is by locking onto visual targets as reference points for creating motion and mapping points. Also check out the post of Mikkoh Haapoja’s. A great video example can be found at today and tomorrow. [...]
December 2nd, 2008 at 10:19 am
[...] via today and tomorrow: I’ve been following the development of FLARToolKit for some time now and it’s getting more [...]
December 4th, 2008 at 10:00 pm
you said: “I had to tweak some classes to get it running. There is no real tutorial for this”
Well, could you maybe post a tutorial for setting it up?
December 5th, 2008 at 12:09 am
Hey steff, with the latest svn revisions of flartoolkit and papervision3d it is actually quite simple.
You just have to change one thing in a papervision3d class. You have to change a variable from private to public, if I remember well it was in the camera3D class of papervision3d.
So, download the latest revisions, use the sample app of flartoolkit, change the one variable to public (you’ll get an error when you compile), add a 3D model to your papervision3d scene and you should be set.
January 9th, 2009 at 1:02 pm
Hi Pieter,
I am trying to get it working too. My first goal was to change the standard generated cube, to my own model.
This sure might be a noob question, but i didn’t figure out yet how to compile all of this in a sfw file that i can run. I do have some experience with actionscript but not this much, that i know how to compile these files.
Can’t you maybe write a short tutorial for this like Steff also asked before?
January 9th, 2009 at 2:00 pm
1. download all the classes of Flartoolkit and Papervision3D
2. open this class org.papervision3d.cameras.Camera3D
3. change this var from private to public
private var _projection:Matrix3D;
->
public var _projection:Matrix3D;
4. use this class net.saqoosha.flartoolkit.example.SimpleCube as your document class
5. export
May 16th, 2009 at 12:17 pm
[...] reality? It’s a combination of computer vision and 3D rendering. Check out GE’s demo, fireworks, a magic trick, a hole in the head and some AR humor. If you have a webcam and print the right [...]
July 6th, 2009 at 11:36 pm
[...] apps have been around for years but since a Flash based solution called FLARToolKit popped up last summer, every cool ad kid seems to propose it to his clients. So what’s next? Tilt-shift time-lapse [...]
October 22nd, 2009 at 3:54 pm
[...] http://www.todayandtomorrow.net [...]
January 19th, 2010 at 4:42 pm
[...] to your webcam to make some – even-weirder – monsters walk on your -real- desktop or fireworks come out of your [...]