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Decode: Digital Design Sensations

November 26th, 2009

Decode: Digital Design Sensations is an upcoming exhibition at Victoria and Albert Museum in London. The exhibition will show the latest developments in digital and interactive design, from small screen based graphics to large-scale installations. The exhibition will explore three themes: Code as a Raw Material, Interactivity and The Network. You will be able to see work by Daniel Brown, Golan Levin, Daniel Rozin, Simon Heijdens, Trioka, Robert Hodgin, … I guess it’s quite clear that I’ll have to go to London between 8 December 2009 and 11 April 2010. But till then I’ll keep myself busy with the opensource digital identity of the exhibition created by Karsten Schmidt. You can download it here and start playing with it. If you submit your version of the identity, it’s possible that it will appear on the digital screens of the London Underground.

decode

Lake of Shimmer

June 24th, 2009

“Lake of Shimmer” is the title of this installation at the Swarovski stand at Baselworld 2009, the largest watch fair in the world. Tokujin Yoshioka designed a wall, measuring 9 by 8 meters, with 16000 octagon shaped mirrors. A computer can control the angle of each of those mirrors, so it was possible to display simple animations resembling the reflections on a lake.
If you like this one, you might want to have a look at Daniel Rozin’s Mirrors Mirror.

Update 24/06/2009 16:30:
The Tokujin Yoshioka office and I had some different opinions before, but that’s all settled now.
Enjoy watching this video.

“Lake of Shimmer” – Swarovski stand at Basel World 2009
Concept Design: Tokujin Yoshioka
Construction:  Expomobilia

Mirrors Mirror

January 15th, 2009

Mirrors Mirror is a new mechanical mirror made by Daniel Rozin.

Mirrors Mirror creates the viewers’ image by directing 768 small mirror tiles in a way that reflects different portions of their image. The piece is made of 24 columns of “pixels” that form a concaved curved surface that is aimed at the viewer. Brighter pixels reflect the upper body of the viewer and the wall behind him and dark ones are aimed lower. So the environment is important as it affects the reflection. The viewing experience is quite private as the resulting image can be seen only by the reflected person. This piece also includes an algorithmic animation feature that is triggered every time a person leaves the piece.

Mirrors Mirror by Daniel Rozin

900 motors

July 27th, 2005

Apperently Daniel Rozin has a fascination for mirrors I guess. His latest and greatest: Circles Mirror.

Circles Mirror

Combine a camera, image processing, physical computing and Daniel Rozin and you get mechanical mirrors.
Amazing.

Other mirrors by Daniel Rozin: Shiny Balls Mirror and Wooden Mirror


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