Vektron Modular

April 15th, 2010

Vektron Modular is a modular, algorithmic synthesizer made by Niklas Roy. The interesting part is that you can swap the microcontroller modules on which the compositions are stored. I whish I had the skills to build something like this.

Browser Jockey

November 10th, 2009

Gijs Gieskens is a Dutch VJ and musician who likes to make his own tools, both on the hardware and the software side. Browser Jockey is one of his projects, he wrote a set of browser scripts which he uses to generate visuals to live music. Gijs developed another tool to use with Browser Jockey: the Beat Converter. This is a little piece of hardware which translates live mucis to key presses and trigger the Browser Jockey scripts. This video explains it all.

Browser Jockey

Beat Converter

Electronic Pop-up Book

October 12th, 2009

Electronic Popables is a project by Jie Qi, a mechanical engineering student at Columbia University. But last summer she spend researching with Dr. Leah Buechley as part of the High-Low Tech group in the MIT Media Lab and there she did this project. You could describe it as a classic paper pop-up book filled with electronic components. The LED’s and other elements are connected to arduino based boards through conductive ink. So when something moves, the circuit closes and something happens. But this videos shows will make everything clear.

In this next video, Hannah Perner-Wilson shows you how she made a paper piano.

Another project by Jie Qi are these paper flowers. She built-in some memory wires in the paper flowers connected them to a strong battery. Those wires let the flowers move, just like they would bloom.

Paper Flowers

Paper Flowers

found @zachlieberman


September 23rd, 2009

PUSH N900 is a competion organised by Nokia to promote it’s new N900 smartphone. Everyone is invited to come up with projects how you could hack or mod the N900 and its open-source Maemo operating system. You have to submit your idea by October 11th, a jury will then decide who will get a N900, funding and support to make them real.
Hyper and Tinker it! were asked to develop some sample projects. They decided to use 4 objects from the 80’s: the Viewmaster, the Rolodex, an FM Radio and the Speak & Spell.

Now in 3D!

They’ve fitted a N900 inside a Viewmaster, when you move the Viewmaster to the left or the right a switch is triggered. The signal is then passed on through an arduino board and a bluetooth signal to the N900. The camera of the N900 takes now 2 images, a few centimeters apart. The two images are colored red and blue and superimposed and displayed on the screen of the N900, so when you look through the Viewmaster you’ll see a 3D image.

PUSH N900 - Now in 3D!

PUSH N900 - Now in 3D!

Talk & Text

A Nokia N900 and an Arduino are hidden inside a Speak & Spell. The keys are connected to the arduino which sends the signals over bluetooth to the N900. So you can write and send a text message using a Speak & Spell.

PUSH N900 - Talk & Text

PUSH N900 - Talk & Text

PUSH N900 - Talk & Text

Leave a Message

An Arduino connected to the Rolodex detects the position of the wheel and sends that information over bluetooth to the N900. Each position indicates a specific contact. Without touching your N900, you bring up the contact you need to the screen of the N900.

PUSH N900 - Leave a Message

Phone FM

You can send a text message to your phone and it will read the artist’s name and send that information to MP3’s will start streaming and the cover art will appear on the screen. The N900 has a build-in FM transmitter, the signal will be picked up by any radio nearby when it’s set to the right station.

PUSH N900 - Phone FM

Nearness & Sniff

September 16th, 2009

Nearness is a Rube Goldberg machine like you probably have never seen one before. It works with with RFID, so it means that the elements of the machine interact without touching. Nearness is the first exploration into designerly applications for RFID by BERG. BERG was inspired by “The Way Things Go” by Peter Fischli & David Weiss and the Honda Cog commercial.

Sniff by Sara Johansson, Timo Arnall & Einar Sneve Martinussen, Nearfield, is another RFID application. Sniff is an interactive dog that “sniffs” objects that come close to his nose. It reacts through sound and vibration while creating games through behaviors, melodies and emotional responses.

Light Towers

August 13th, 2009

Light Towers by Thomas Galloway.

Light Towers by Thomas GallowayLight Towers by Thomas GallowayLight Towers by Thomas GallowayLight Towers by Thomas GallowayLight Towers by Thomas Galloway

Funktionide – New Promises

July 29th, 2009

“Funktionide – New Promises” is the title of the bachelor thesis of Stefan Ulrich. He researched how new materials and technologies will change the way we will design and interact with products. He believes that product will become alive and will have some sort of own behavior.
This first video shows you his test setup with several, different electroactive polymers. He used an arduino board to control the several experiments. You should really watch it, I guess you don’t see electroactive polymers on a daily basis. By the way the video is very well edited.

The second video is a concept visualisation of such a possible future product.

Electronic Ruler

July 6th, 2009

The Electronic Ruler designed by Shay Shafranek and Oded Webman can do a lot more than your average one. It can measure the length of each line you draw no matter where you start. But it can also measure the distance between 2 points, add the value of different lines and change its scale.

Electronic Ruler

Electronic Ruler

Electronic Ruler

found at noquedanblogs

Baker Tweet

April 6th, 2009

Baker Tweet is one of the best Twitter applications I have seen. With this box, your favorite bakery can let every follower know what’s fresh out of the oven. The baker can pick the right pre-written message with the knob on the box and then press a button. Boom, there is a queue.
Made by Poke.

Of How We Have to Leave Doubts, Expectations and the Unachieved

March 16th, 2009

“Of How We Have to Leave Doubts, Expectations and the Unachieved” is an installation by André Gonçalves. Each time a visitor enters the room, a balloon is released. Industrial fans then blow the balloon around in an unpredictable way. A camera sends an feed to a computer which calculates the distance, angle and speed of the balloon. This data is passed on to a paintball gun which then tries to shoot the balloon. It would have been nice if the visitors could control the fans so they could try to save the balloon from the gun. But the computer is probably faster than any human interaction.

Of How We Have to Leave Doubts, Expectations and the Unachieved

Of How We Have to Leave Doubts, Expectations and the Unachieved

found at pixelsumo