DataBot Mouse is very interesting experiment by Jan Barth and Roman Grasy. They’ve developed a computer mouse which can give data physical properties, to make the communication/interaction between man and data more human and easier to understand.
The mouse is able to communicate three different properties of data. It can show you the weight of files and folders, by braking with different force, according to the file-size. Or you can set a custom weight for files, just like the color marking function in MacOSX. So you can find important files more easily.
The third property, the mouse can show you, is the activity of files and folders. By “breathing” with different intervals, it shows how much a file was opened or how busy a folder has been recently.
“3 Dreams of Black” is a new interactive film directed by Chris Milk for the song “Black” by ROME, a music project by Danger Mouse & Daniele Luppi featuring Jack White & Norah Jones. The project is a Chrome Experiment that showcases some of the latest web technologies like WebGL in modern browsers like Google Chrome.
Not only can you interact with video, you can also add your own items to the dream or see what others have build. For those of you who want to know the technical details: this page will keep you busy for a while. The model view and the demos are just as impressive. Aaron Koblin was the creative director of this project and Mr.doob the technical director and of course a bunch of really talented people. You might also want to check out “The Wilderness Downtown“, a project with many people who were also involved in this one.
It’s been a long time since I’ve been that blown away by a web technology. So if you have the latest version of Google Chrome installed and a pretty decent graphicscard, go ahead and be …
FRAMED* – a platform for new art forms – was first conceptualized by Yugo Nakamura of tha ltd. to display diverse forms of expression including interactive art, web applications, motion graphics & illustration in everyday interior spaces. FRAMED* looks and is a display, but with an integrated computer. The interesting thing is the integration with an iPhone app which lets you choose which piece to display but also allows you to interact through the touchscreen with digital artwork. The iPhone app has also a build in store to buy and install new works. I think it’s quite an interesting concept for a digital art market. I wouldn’t having a FRAMED* on one of my walls …
Fire Painting is a cybernetic construction made by Sanela Jahić. The viewer can set off explosive levels of kerosene by subtle movements of a sensory data glove. The image can be manipulated, yet it constantly escapes control.
It was real delight to browse through Sebastian Hempel‘s oeuvre on his website. Here’re just 5 of his installations, but there’s much much more to discover.
Form Art is a project made by Alexei Shulgin in 1997. In 1997! He used formal elements of the HTML language, without adding anything to them, to create compositions, animations, images, … The website is packed with little pieces, but make sure to check out the animations and the game.
“The Future Piggy” Bank is project made by Wang Chao, Maggie Kuo, and Jordi Parra, at the Umeå Institute of Design, in Sweden. In just a few days, they made this mock-up of piggy bank that accepts credit cards. By using very simple components like an arduino board, a sensor and an iphone as a display, they were able to create a piggy bank which behaves like a Tamagotchi. If you don’t feed it with a credit card it will become sad and the other way around. Very nice work!
Flitser.org is probably one of the coolest websites I’ve seen lately. It’s basically a website with a lot of photos of people taking pictures of themselves in a mirror while using the flash of the camera. The interesting part is that the center of the flashlight follows your mouse pointer. There’re also a few automated animations and one interactive one called “Click, Drag, Throw”. It’s a project made by Conditional Design.
BNPJ.exe is an exhibition that you can download. It’s actually a piece of software created by Jon Rafman and Tabor Robak, for the Extra Extra Gallery. You can explore a 3d game-like environment which is textured with classic paintings. It’s not that easy to get from one “level” to another, especially the first one is quite hard. In the end I got stuck on the bottom of a well. How far did you get?
Don’t be mislead by the name of this piece, there’s a mac download available too.