“Interactive Robotic Painting Machine” is an installation by Benjamin Grosser. I guess won’t have to explain to you what it is. The machine uses artificial intelligence to paint its own body of work and to make its own decisions. While doing so, it listens to its environment and considers what it hears as input into the painting process.
Time Print Machine by Paul Ferragut is a printing system using felt pen on blotting paper. The felt-pen ink bleed in the paper for a duration relative to the grey value of a pixel. Every “time stain” gradually recreates any images in a pointillist style. The aim of this project is to emphasize the making process, it can take 20 hours to print one color on a A2 paper.
In 1977/1978 Anton Perich built a painting machine, an early giant paintjet printer. Since then he’s been making these amazing Machine Painting. I really like them. You can see one of his machines in action in the video below.
“Variations on Pi” is a limited edition of 50 unique light paintings made by Nils Völker. They’re actually long exposure photos of a machine equipped with 16 LEDs. The movement of the machine was defined by different ranges of consecutive decimal places of the number pi. All together 3861 decimal places were used to create the whole edition.
Petros Vrellis made these 2 pendulums which can draw. He used openFrameworks and some electronics to let the pendulums drop ink at the right time on the right spot. The first one is called “Irrational pendulum” and draws a square. The whole process takes around 6 minutes. The video shows this at a faster speed.
The second one is called “A drawing pendulum”. The pendulum need 15 minutes to draw this face.
Last week, F.A.T. introduced the Graffiti Markup Language (GML), a new XML file type specifically designed for archiving graffiti tags. Of course it doesn’t make sense to only archive those tags, you should also be able to reproduce them. And that’s exactly what Golan Levin and Jeremy Ficca did. They wrote a small tool to translate the .GML files from 000000book.com into instructions for their industrial ABB IRB-4400 robot arm. If they now could place his robot on a truck like Evan Rothsuggested …
Here you can find some more details about the Robotagger.
The Senster was a robotic sculpture developed by Edward Ihnatowicz in the late 60′s. It was commisioned by Philips and part of their permanent showplace, the Evoluon, in Eindhoven between 1970 and 1974. It was the first robotic sculpture to be controlled by a computer and could react to the behaviour of the visitors with its sound and movement sensors. The computer used to control The Senster was a Philips P9201 and had only 8K of core memory. Now, almost 40 years later, every interaction student could make something like this and fit the logic in a small box. But this is still an amazing project.
Tomorrow starts the construction of the architectural installion “Pike Loop” at the Storefront of Art and Architecture (New York), together with the opening of the exhibition of the work of Swiss architects Gramazio & Kohler on Architecture and Digital Fabrication. Gramazio & Kohler shipped R-O-B, their Mobile Fabrication Unit robot, to New York to build Pike Loop, a 22m long structure built from bricks.
I would really like to see these kind of fabrication techniques to be used more often, they definitely offer new possibilities to architecture and design.
This is a photo of another design called “Structural Oscillations”, it should give you an idea how Pike Loop could look like when it’s finished.